Paper List for CS188.
We will read some of these papers:
IK/Dynamics Introduction:
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Inverse Kinematics Positioning Using Nonlinear Programming
for Highly Articulated Figures - Zhao and Badler.
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Controlling Dynamic Simulation with Kinematic Constraints,
Behavior Functions, and Inverse Dynamics - Isaacs and Cohen.
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Planning Motions With Intentions- Yoga, Kondo, Kuffner, Latombe.
Motion Planning:
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Spatial Planning: A Configuration Space Approach -Ý Tomas
Lozano Perez.Ý or
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Motion Planning with Six Degrees of Freedom- Donald. or
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Lengyel, Reichert, Donald, Greenberg Piano Mover Paper
from Siggraph '90
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Kinodynamic Motion Planning - Donald, Xavier, Canny, Reif.
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On Motion Planning with Uncertainty - Michael Erdmann.
Spacetime Constraints:
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Spacetime Constraints- Witkin, Kass.
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Spacetime Constrains Revisited- Ngo, Marks.
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Interactive Spacetime Control for Animation - Michael Cohen.
Least Constraint:
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Least Constraint: A Framework for the Control of Complex
Mechanical Systems - Dinesh Pai.
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Robot Programming and Constraints - Dinesh Pai.
Control Techniques:
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Biped Gymnastics - Hodgins and Raibert.
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Animation of Dynamic Legged Locomotion - Raibert and Hodgins.
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Animating Human Athletics - Hodgins, Wooten, Brogan, O'Brien.
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Goal-Directed, Dynamic Animation of Human Walking - Bruderlin
and Calvert.
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Limit Cycle Control and Its Application to the Animation
of Balancing and Walking - Laszlo, Panne, Fiume.
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Reusable Motion Synthesis Using State-Space Controllers -
Panne, Fiume, Vranesic.
Trajectory Synthesis:
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Motion Signal Processing - Bruderlin, Williams.
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Motion Warping - Witkin and Popovic.
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Fourier Principles for Emotion-Based Human Figure Animation
- Unuma, Anjyo,Ý Takeuchi.
Adapting Behaviors:
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Adapting Simulated Behaviors for New Characters - Hodgkins
and Pollard.
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Retargetting Motion to New Characters - Gleicher.
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Constraint-based Motion Adaptation - Gleicher and Litwinowicz.
Mapping Interactions??? (haptics, etc.):
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Haptics for Animation -
Donald, Henle.
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Verbs and Adverbs: Multidimensional Motion Interpolation
- Rose, Cohen, Bodenheimer.
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Specifying Gestures by Example - Rubine.
Learning I (some approaches):
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Automated Learning of Muscle-Actuated Locomotion Through
Control Abstraction - Grzeszczuk and Terzopoulos.
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Sensor-Actuator Networks -Ý Panne and Fiume.
-
Neuroanimator: Fast Neural Network Emulation and Control
of Physics-Based Models - Grzeszczuk, Terzopoulos, Hinton.
Learning II (forgetting the mind/body divide):
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Passive Dynamic Walking -Ý T. McGeer.
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Task-level Robot Learning: Juggling a Tennis Ball More Accurately
- Aboaf, Drucker, Atkeson.
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What Should Be Learned? - Schall, Atkeson, Botros.
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Intelligence Without Reason - Brooks.
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A Robust Layered Control System for A Mobile Robot- Brooks.
Cognitive Neuroscience:
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Motor Control and Learning (Chapter 8 - Motor Programs and
Chapter 9 - Laws of Simple Movement) - R. A. Schmidt.
-
A Theoretical Model of Phase Transitions in Human Hand Movements
- Haken, Kelso, Bunz.
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A Dynamical Basis for Action Systems - Kelso and Tuller.
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A Theoretical Note on Models of Interlimb Coordination- Fuchs
and Kelso.
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Intentional Switching Between Patterns of Bimanual Coordination
Depends on the Intrinsic Dynamics of the Patterns- Scholz and Kelso.
OTHER POSSIBLE TOPICS:
Elastic Deformations (squash and stretch):
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Principles of Traditional Animation Applied to 3d Computer
Animation - John Lasseter.
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Elastically Deformable Models - Terzopoulos, Platt, Barr,
Fleischer.
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Energy Constraints on Parameterized Models - Witkin, Fleischer,
Barr.
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Good Vibrations: Modal Dynamics for Graphics and Animation.
Sculpted Surfaces:
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Topological Design of Sculptured Surfaces- Ferguson, Rockwood,
Cox.
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Functional Optimization for Fair Surface Design - Moreton,
Sequin.
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Hypertexture - Perlin, Hoffert.
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An Image Synthesizer - Perlin.
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2 papers on surface sculpting and synthesis in recent IEEE
CG magazine.
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Cloth Simulations.
Alife Simulations:
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Particle Systems.
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Flocks Herds and Schools - Reynolds.
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Sims - Evolution papers.